package com.game.server;

import java.io.IOException;

public class Main {

	public static void main(String args[]) throws IOException {
		NetworkService service = new NetworkService(6666, 10);
		new Thread(service).start();

//		try {
//			Thread.sleep(1000 * 10);
//		} catch (InterruptedException e) {
//			e.printStackTrace();
//		}
//		service.close();
	}

}
